Quake Live dedicated server running on Windows using SteamCMD

Expert Guide: Running Quake Live Dedicated Server on Windows

Quake Live dedicated server running on Windows using SteamCMD

Expert Guide: Running Quake Live Dedicated Server on Windows

Running a Quake Live dedicated server on Windows is still possible and reliable in 2026 if itโ€™s configured correctly. This exclusive DrTechLog guide is based on real-world experience, long-term community practices, and common pitfalls that are not documented officially.

This article goes beyond basic setup and covers:

  • Proper SteamCMD installation
  • Steam support (Steamworks DLLs)
  • Server configuration best practices
  • Autorestart & crash handling
  • Performance fixes (100% CPU bug)
  • Firewall & port forwarding
  • Workshop map limitations on Windows

Summary


Requirements

Before starting, you should already understand:

  • Basic Windows administration
  • How SteamCMD works
  • Port forwarding & firewall rules
  • Basic server configuration files

You will need:

  • A Steam account that owns Quake Live
  • Windows 10 / Windows Server 2016+
  • Stable internet connection (VPS or dedicated machine recommended)

Step 1: Install Quake Live Server Using SteamCMD

  1. Download and extract SteamCMD
  2. Launch steamcmd.exe
  3. Log in using an account that owns Quake Live
login your_steam_username
  1. Install Quake Live server files:
app_update 282440 validate
  1. Install Steamworks SDK Redistributables:
app_update 1007 validate

Once completed, Quake Live will be installed under:

steamapps\common\Quake Live

Step 2: Enable Steam Support (CRITICAL)

Without Steam support, your server will:

  • Not appear correctly in Steam server list
  • Fail workshop integration
  • Reject some client connections

Fix:

  1. Navigate to:
steamapps\common\Steamworks SDK Redist
  1. Copy all .dll files
  2. Paste them into:
steamapps\common\Quake Live

This step is mandatory.


Step 3: Server Configuration

Go to:

steamapps\common\Quake Live\baseq3

Youโ€™ll find:

  • server.cfg
  • access.txt
set sv_hostname "DrTechLog Quake Live Server"
set sv_maxclients "16"
set sv_fps "40"
set g_allowvote "1"
set g_inactivity "0"

Fix โ€œUnpure client detectedโ€ error:

Add at the bottom of server.cfg:

set sv_pure "0"

โš ๏ธ IMPORTANT WARNING

DO NOT set or uncomment:

net_ip

This option is bugged on Windows and may:

  • Prevent server from appearing online
  • Block direct connections

Step 4: Starting the Dedicated Server (Hidden Command)

Quake Live does not have a visible server executable.

Instead, it uses a hidden launch parameter:

+set dedicated 1

Basic launch command:

quakelive_steam.exe +set dedicated 1
start /wait /abovenormal quakelive_steam.exe +set dedicated 1

Save as:

start_server.bat

Step 5: Fix 100% CPU Core Usage Bug

If the server runs for many hours/days:

  • One CPU core may spike to 100% usage
  • Happens even when server is empty

Solution: Auto-restart every 24 hours

Auto shutdown script:

@echo off
cls
title Quake Live 24h Shutdown
:loop
timeout 86400
taskkill /IM quakelive_steam.exe
goto loop

Auto restart script:

@echo off
cls
title Quake Live Auto Restart
:loop
timeout 10
start /wait /abovenormal quakelive_steam.exe +set dedicated 1
goto loop

Use the restart script as the main launcher.


Step 6: Prevent โ€œQuake Live Has Stopped Workingโ€ Popup

When Quake Live crashes on Windows, a popup appears waiting for user input.
This blocks auto-restart scripts.

Fix via Group Policy:

  1. Run gpedit.msc
  2. Go to:
Computer Configuration
โ†’ Administrative Templates
โ†’ Windows Components
โ†’ Windows Error Reporting
  1. Enable:
Prevent display of the user interface for critical errors

No reboot required.


Step 7: Firewall & Ports

Make sure these ports are open:

PortProtocolDescription
27960UDPGame traffic
27950UDPHeartbeat
27015UDP/TCPSteam services

Windows Firewall:

  • Allow quakelive_steam.exe
  • Allow inbound & outbound UDP

Workshop Maps on Windows (Reality Check)

โš ๏ธ Important limitation:

On Windows dedicated servers, Steam Workshop integration is unreliable.

Common behavior:

  • Maps load locally
  • Clients are NOT auto-downloaded maps
  • Console shows:
WARNING: Skipping workshop, ISteamUGC is NULL

Current workaround:

  • Manually copy .pk3 files to baseq3
  • Ask players to subscribe manually

For full Workshop support, Linux servers are strongly recommended.


Stability & Performance Tips

  • Use SSD storage
  • Avoid VPN tunnel interfaces
  • Set server process priority to Above Normal
  • Restart every 12โ€“24 hours
  • Avoid excessive mods

Final Notes

Despite being unofficial and partially legacy, Quake Live dedicated servers on Windows still work well when configured correctly.

For:

  • LAN servers
  • Community servers
  • Testing environments

Windows remains a viable solution.


Exclusive guide by DrTechLog

If you want:

  • Linux guide
  • Docker version
  • Multi-server management
  • SEO-optimized Quake Live content

๐Ÿ‘‰ Follow drtechlog.com

Q1: Can you host a Quake Live dedicated server on Windows?

Yes, Quake Live dedicated servers can still run on Windows using SteamCMD, although Linux is more officially supported.

Q2: Why does Quake Live server use 100% CPU?

This happens when the server runs for long periods. Restarting the server every 12โ€“24 hours fixes the issue.

Q3: Does Steam Workshop work on Windows servers?

Workshop maps may load locally but usually wonโ€™t auto-download for players on Windows servers.

Q4: Which ports are required for Quake Live servers?

UDP 27960, UDP 27950, and Steam ports like 27015 must be open.


Top Posts

HomeJanuary 27, 2026Chiheb Driss
Terms of UseTerms of UseJanuary 5, 2026Chiheb Driss

Discover more from Doctor Tech Log

Subscribe to get the latest posts sent to your email.

Leave a Reply

Olivia

Carter

is a writer covering health, tech, lifestyle, and economic trends. She loves crafting engaging stories that inform and inspire readers.

Popular Posts

Explore Topics